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cp_junction_v2 Tweet this
- Mapper: Heyo [ his other maps ]
Tags: grande
The Blue team just found a breach in the Red defences. Their victory will be total if they capture all 3 CP.
This map, which feature a maze-like layout and the classic TF2 retro-future visual style, is a flawless release. When you know the previous map of Heyo, it is not very surprising. Check it here: de_stratocorp2.
A Cevo version - cp_cevo_junction - does exist and features the V1 layout. The V2 main objective is to make the Blue team work a bit easier: there is a new entry to the C control point and Blue team has more time to complete the objectives. The V2 also corrects some visual bug.
Do not miss this excellent TF2 map!
| Spawn point | Archive size | Uncompressed size |
|---|---|---|
| 18 | 6.6 MB | 14.9 MB |
Added 2008/1/18








