En

de_meatfactory

download

This is the first production to be released of the mapper that has brought to us de_trading and de_secretcamp. Even if it's some "young" material, the map is interesting for several reasons.

First, and obviously, because the quality is very good, second because it allows us to see the evolution of the work of the mapper, and finally, from a larger perspective, because it is largely representative of the evolution of the mapping for CSS.

The first maps for CSS - and some are still built this way today - all have one common point: they are done like they would be in CS1.6: a lot of right angle brushes, very few models and, when used, only for cars and flowerpots. It's only later than mappers learned to use models for a lot of different things like stairs, windows, and even warehouse structure.

This map can be seen as a turning point between mapping done in the old ways and modern mapping. There are still some brush parts that ought to be models - the meat dumpsters for example - but his usage of models is clearly extended compared to map released before.

A nice map, without any glaring errors, but very symbolical from an historic point of view.

Spawn point Archive size Uncompressed size
? 14.9 MB 57.1 MB

Added 2010/6/18

Screenshots (8)