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cs_kismayo

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The least we can say is that the mapper behind Kismayo is not single-minded. He made 3 different versions out of Kismayo.

Next to his version, you can find de_kismayo and cs_kismayohdr. The latter includes HDR rendering and has some bugs removed.

While objectives change based on the map scenario, scenery is exactly the same: a middle east town with a minaret, a square, courtyards, narrow alleys, torn down houses, etc… Actually, Kismayo could be any Middle East town, but who care? _:o)

Notice that it’s feasible to go around the map by walking/running on nearly all the roofs! Which brings an unusual way of playing CSS, as you’ll have to look in every direction, from the ground to the high roofs (these are not skyscrapers, don’t misunderstand me) while you kind of only look just in front of you when playing other CSS maps… (I agree, from time to time, you will look up in other maps but not as many times as you will do in this map).

Kismayo brings what CSS has been missing since day 1: street combat « à la » Call Of Duty. Don’t miss this perfect map for perfect frags.

Let me know…

Netday.be offers you the radar and custom overview ?, Download them.
Beware: before installing the custom radar, please read this.

An optimized .NAV file by Barndoor (site) exists. It is included in the archive.

Spawn point Archive size Uncompressed size
40 6.5 MB 20.9 MB

Added 2007/1/19 - Updated on 2007/1/19 at 10:54 a.m.

Screenshots (7)